Developer Titan Forge Games and publisher Hi-Rez Studios revealed today that the popular mythological MOBASMITEwill be getting a sequel.SMITE 2upgrades the third-person MOBA to Unreal Engine 5 while also introducing new content and keeping some features from the original game. Moving forward both versions ofSMITEwill continue to function as separate standalone games.
Two Standalone Games
Follow-up tweets confirmed that while Gods from the original will also be in the sequel, some may have some changes. While someGods will stay true to their existing originalSMITEversions, others will receive new animations, FX, and even reimagined abilities. The Goddess Hecate will be the firstSMITE 2exclusive God, featuring ranged magical abilities that allow her to reach through dimensions and even travel in liminal space.
The itemization system and Relics are also getting an overhaul. Relics themselves will be no more, but your entire 6-slot item inventory can now get an activated effect which is triggered by a simple button press.

New Stealth Zones allow players to ambush their enemies from the shadows, while the map itself will get some reworks as well. New game-changing buffs can be acquired by defeating minions such as the Gold Fury with an evolving Jungle.
While the upgrade to UE5 inSMITE 2certainly looks nice, players have some justified concerns over what happens to the existing content they’ve purchased from the originalSMITEover the years. According to theSMITE 2Steam Page, a system called Divine Legacy will grant access to cross-gen skins, badges, and legacy gems for players who link their SMITE account to theirSMITE 2account. However, there’s no information as of yet exactly what will be transferred, or if there are any sort of limitations to it.

According toIGN, not all content is carried over. In-game Skins released before Year 11 ofSMITEwon’t be carried over as the team feels it isn’t feasible to recreate the vast amount of contentSMITEbuilt over the last decade.







