Fire Hose Games has taken over the PlayStation Blog once more. This time, the Cambridge-based studio went behind the scenes by revealing the surprisingly long-winded design process forSlam Bolt Scrappers.
For starters, a full year was spent creating prototypes — learning what worked, what didn’t, and then growing from there. Upon finally closing in ontheideaSlam Bolt Scrappers, Fire Hose went into full-time crunch mode to get a build ready for PAX East last year. I never would’ve guessed.

Definitely worth a watch, if you enjoy hearing about the industry’s inner workings, or acid-carrying waste pipes.
Slam Bolt Scrappers: The Strange Rise of Fire Hose Games[PlayStation Blog]








