New IP along with staff from Assassin’s Creed III and IV
As much smack as I have to talk about the likes ofAssassin’s CreedandWatch Dogsand all of Ubisoft’s open world oeuvre, along with Uplay practices, I can never damn the company fully. Aside from it putting outRayman Origins(andLegends), which I loved, it gives its staff freedom to make cool, small games likeValiant Hearts(orBlood Dragon).
Far Cry 3‘s Patrick Plourde and Jeffrey Yohalem were let to doChild of Light, which did well enough for its makers to become their own team within Ubisoft Montreal. Next up to work on a passion project isFar Cry 4‘s creative director Alex Hutchinson who toldCVGthat he, “got clearance along with a bunch of people fromACIIIandACIVto go off and do something new after [Far Cry 4].

“The challenge then is to keep costs down and make something that competes at a high level, without saying ‘we need a thousand people for a new IP!’ …There’s different pressures on these sorts of projects, but at least at the moment we’ve got the OK from the studio to try something new. Hopefully you’re back in a year and I can show you. It won’t be finished in a year, but the aim is [to show it].”
Sure, they can’t seem to getBeyond Good and Evil 2into existence (and Michel Ancel seems to have left to makeWild), but keep making these smaller, often 2D games and I won’t be able to exclusively throw shade.

Far Cry 4 head has ‘personal game pitch’ greenlit by Ubisoft[CVG]







